Bidisha Sen

Coding and beyond.

Games

This list is incomplete; since a lot of my game development experience has been in teams as part of the University of Toronto Game Design and Development Club, multiple projects have wound up in other people’s private repositories or not necessarily updated. But I am slowly collecting what I can here.

Battle Matrix

View source on GitHub Download on itch.io

Created for TOJam 13, whose theme was “Winning is for Losers”. So we made a 2-player head-to-head puzzle where losing a round, or getting close to losing, provides bonuses that might just let you get ahead and win the match.